Skybound
Graduation project at DADIU
Goal
To ideate, develop and release a full video game experience as a interdisciplinary team.
Problem
I worked as the narrative game designer and partly as a programmer, responsible for writing and implementing narrative in the game design experience.
Solution
Using my competencies in the design field, I helped develop the game concept, in the preproduction stages and worked with narrative implementation as well as writing and recording dialogue. The result was a game released for Windows on Itch.io and Steam.
