Skybound

Graduation project at DADIU

Goal

To ideate, develop and release a full video game experience as a interdisciplinary team.

Problem

I worked as the narrative game designer and partly as a programmer, responsible for writing and implementing narrative in the game design experience.

Solution

Using my competencies in the design field, I helped develop the game concept, in the preproduction stages and worked with narrative implementation as well as writing and recording dialogue. The result was a game released for Windows on Itch.io and Steam.